They are fired by using percussion cap or using a string lighted by fire.īoth guns above would be used in formation, therfore this would mean they would produce rapid fire.Ĥ) As seen in AUH, this was also used up to the Qing. It was said the Japanese didnt face them frontally when these were employed. This was used extensively in the Imjin war. Imagine a gattling gun but hand held and turned.Ģ) This also comes in 5,6,7,10 or even 18 Barrels. One person aims and one person turn the barrel and use the metal hammer to hit the cap in order to fire. 2 men would operate this, it comes in the varients fo 5,6 or 7 barrels. I am not sure how the mechanics of the game works, i was thinking with regards to the 3 barrel gunners, can you make the shoot like the ribult, but limit the fire salvo to 3?ġ) and 3) an invention of Qi JiGuang fighting the mongols. The disadvantage is that it will be more likely to be affect by wind and more expensive to make than musket balls.Īs with how the rocket launchers were held, the pictures i saw looks like a man hugging the rocket launcher. This was because the the fins on the rocket stabilized the flight. The handheld rocket launchers comes in many different forms, in 1500s onwards the Ming issued rockets to the soldiers in mass numbers (it was said the northern armies near beijing have 5 rockets per men), the reasons was that rockets can be used in a lot of battle fields, and contrary to popular beliefs, rockets are actually more accurate than cannons and bullets at the time. The fire lancers did come in the form of a dragon's head, but barrel on top of a wooden pole was also used. Nonetheless, the fire lancers above is very good piece of work indeed. You are more than welcome, i was trying to find some pages of needham's book on the internet but the info is very limited.
NTW ERAS TOTAL CONQUEST HOW TO
I'm not sure how to increase the number of rockets fired by a Rocket Launcher, though I can give the Ming more Rocket Launchers than the Mongols to compensate for this.
Try increasing the movement of the 'named character' and 'general' as the movement of an 'admiral' is based on their maximum movement.Īs always thanks for the information History. I'm not an American so I'm not too sure about the location of American rivers.
NTW ERAS TOTAL CONQUEST MOD
I've been helping out TWC Spam get their mod working and they let me use their dragon shaped rocket launcher in my mod, which I feel makes the Fire Lancers look much better. I've updated the number of rockets the Rocket Cavalry have to reflect this. I didn't realise that the hand held rocket launchers contained so many rockets. Li Rusong fired rockets (using those pictured below) continuously at the japanese, this gave the ming and the koreans the victory over the japanese.As always thanks for the information History. The deployment of these weapons were employed at the siege of Pyongyang, were Gen. Moreover, this net effect is large enough to render conquest generally unprofitable for contemporary high-productivity states.I found some pictures of rocket launchers:ġ) This is the chinese equivalent of the rocket launcher during the ming dynasty, this can fire over 100 rockets instead of 32 as seen in MTW.Ģ) The 2 hand held rocket launcher, the second pic carries 30 rockets, the heavy one is called the bee nest and carries 32 rockets, and heavier one called rampaging jaguars carries 40 rockets. Though both mechanisms operate, we find that the net effect of higher productivity is to reduce the profits from conquest. Using cost analyses of comparable wars, we estimate bounds on the profitability of conquering the oil and gas reserves of the Persian Gulf, a very tempting target, for the United States and Iraq, two potential conquerors of widely differing productivity. We document that since at least 1950 investment has been predominantly aimed at civilian, not military innovations, so that rising productivity should reduce conquest's net profitability. The net effect is determined by the composition of investment in innovation. Productivity has opposing effects on conquest's profitability: it raises the opportunity cost of each asset diverted to conquest, but also reduces the quantity of assets required for conquest. We develop an explanation based on the relationship between a potential conqueror's economic productivity and its ability to profit from conquest.
Why has it declined? Existing theories cannot explain why powerful countries no longer conquer states with easily extractable wealth. For many centuries, conquest was commonplace, and its attractiveness was central to the character of international politics.